Phantom (metallic)
As long as a tomb world lies dormant, the Canoptech Phantoms are its eyes and ears. Kanoptech phantoms scurry through the dusty halls, searching for intruders and damaged systems. What is particularly notable about a Phantom is its dimensional destabilization matrix, a phase distorter that allows the Phantom to switch back and forth between real and unreal states. The Matrix was originally designed to allow the Kanoptech Phantom to reach into solid machines and carry out repairs. But the matrix can also be used very well when dealing with intruders, because the Kanoptech phantom can have its claws and feelers materialize in an enemy and thus effortlessly cut arteries and destroy organs and nerve centers without leaving even an external trace.
There is always some enemy unit that will disrupt your strategy, and the Canoptech Phantoms are just the thing to take down that unit. With their speed and ability to move unhindered through terrain (quite literally), the Canoptech Phantoms can quickly begin hunting down the enemy's most dangerous models, no matter where they are hiding, leaving you with yours you can proceed with carefully laid out plans.